ME-OS

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WARNING! THIS PAGE CONTAINS SPOILERS!
This page contains spoilers on MEOS revealing the following details: Unlockable items and easter eggs
View this page at your own discretion! Evil.gif
Notice
This page is a work in progress!

The game is still in development, so a lot of content is subject to change

MEOS
Logo drawn by Rosemaryy
Developers
Developers:
Publishers:
Artists:
  • Octopus58 (photography, design, UI)
  • Rosemaryy (photography, sprites, backgrounds, design, UI)
Composers:
Extra Credits: {{{extracredits}}}
Release Information
Series: SP Main
Genre: Spoof, Miscellaneous (some platformer, adventure, action included)
Modes: Single Player, Multi Player
Platforms: Windows, Linux, OSX, TBA
Release Date: TBA

MEOS (sometimes stylized as M.E.O.S.) is a mainly 2D game by Octopus58 and Rosemaryy. It is meant to spoof of operating systems while using original assets to recreate the feel of ones the player is familiar with. The purpose of this game is to make the user feel as though they are using a real operating system, with full features such as playing games, browsing a simulated internet, listening to music, and more while having a sense of progression with unlockable secrets and programs to use.

The games release date is currently unknown, but it is planned to have a release after Guppy's Quest. It is built to function mostly for use with systems that are compatible with keyboards such as Windows, OSX and Linux. However, recent systems such as Nintendo Switch have keyboard support which allows for the possibility of considering porting MEOS to more systems.

While the game will have a lot of preset programs and games to play around with, the option of being able to shop for more programs and games (with in game obtainable currency) will allow the user to experience more new features by grinding for currency. Additionally, the game has some story elements intertwined with it, that the player can experience through computerized actions such as simulated "hacking", data mining, and so on.

Gameplay

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Plot

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Development

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Music

The music in the game is composed by Octopus58. The sound effects and short remixes are mostly based on other full length pieces

Track Number Song Name Location
S01 Hold Me (sample) Startup Jingle
S02 Sleepy Destination (sample) Shutdown Jingle
S03 Hydro Rage (remixed loop) Pilot

External Links

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Trivia

  • The start up jingle and the shutdown jingle are based on two songs by Octopus58, "Hold Me" (for startup) and "Sleepy Destination" (for shutdown), which he has wrote for Rosemaryy on their half a year and year and a half anniversaries respectively.