Difference between revisions of "Royal Squared Color"

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[[Category:ME-OS Games]]
 
{{Game Infobox
 
{{Game Infobox
 
|name =Royal Squared Color
 
|name =Royal Squared Color
|image = [[File:RSCLogo.png|160px|Logo drawn by Octopus58]]
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|image = [[File:rsclogoNEW.png|320px|Logo drawn by Octopus58]]
 
|developers =
 
|developers =
 
''' '''
 
''' '''
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* [[Octopus58 (Developer)|Octopus58]] (sprites, backgrounds, design, UI)
 
* [[Octopus58 (Developer)|Octopus58]] (sprites, backgrounds, design, UI)
 
|composers =
 
|composers =
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''' '''
 
''' '''
 
* [[Octopus58 (Developer)|Octopus58]]
 
* [[Octopus58 (Developer)|Octopus58]]
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|extracredits=N/A
 
|series =[[SP]] ([[V2A]])
 
|series =[[SP]] ([[V2A]])
 
|genre =Adventure, Platformer
 
|genre =Adventure, Platformer
 
|modes =Single Player
 
|modes =Single Player
|platforms =[[MEOS]]
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|platforms =[[ME-OS]]
|release = TBA 2019
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|release = TBD
 
}}
 
}}
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[[Royal Squared Color]] (stylized as Royal² COLOR) is a colored remake of the GameBoy Jam submission [[Royal Squared]] from 2016. It is based around the main protagonist of the [[V2A]] [[SP]] sub series, [[Kvarol|Kvarol (King Square)]]. [[Kvarol]] is in charge of getting through various areas in [[SP]] to find his brothers and return to the main timeline.
  
WIP if you found this page before i finished it I'm still working on it, most of it is copy  paste
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The game was developed for [[ME-OS]] and development has started as early as May 2018. To repeat the pattern of the first [[Royal Squared]], all of the work has been done by [[Octopus58 (Developer)|Octopus58]], including coding, remaking the existing tiles but in color with more detail, and re-remixing the soundtrack of the original plus creating new songs for new areas. This was the first platformer to start development on [[ME-OS]].
  
[[Royal Squared Color]] (stylized as Royal² COLOR) is a colored remake of the GameBoy Jam submission [[Royal Squared]] from 2016. It is based around the main protagonist of the [[V2A]] [[SP]] sub series, [[Kvarol|Kvarol (King Square)]]. [[Kvarol]] is in charge of getting through three areas in [[SP]] ([[Endless Forest]], [[Infinity Core Caves]], [[Zelosian Plaj]]) to find his brother [[Soverdat|Soverdat (Supreme Square)]].
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Unlike it's jam predecessor, Royal Squared Color was made to fit a 16:9 resolution, allowing the player to see more of the screen. Due to the increase in resolution, scaling issues were fixed using a pixel perfect camera scheme. The color version has much more polish due to the fact that this game didn't have a due date on when it should be finished.
  
The game was released on October 8th 2016, and was made using GameMaker Studio Pro for Windows. All of the work has been done by [[Octopus58 (Developer)|Octopus58]] in about a week. The music was also composed within that time period, although the melodies were not new, and were just remixes of existing pieces. This was the first platformer to be publicly released by [[Octopus58 (Developer)|Octopus58]].
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== Gameplay ==
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[[Image:ME-OS RSC Endless Forest 0.0.58.png|thumb|200px|right|[[Endless Forest]] in [[Royal Squared Color]]. Taken in version 0.0.58]]
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[[Image:ME-OS RSC Infinity Core Caves 0.0.58.png|thumb|200px|right|[[Infinity Core Caves]] in [[Royal Squared Color]]. Taken in version 0.0.58]]
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[[Image:ME-OS RSC Lava Lake 0.0.58.png|thumb|200px|right|[[Lava Lake]] in [[Royal Squared Color]]. Taken in version 0.0.58]]
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In this game, you play as [[Kvarol|Kvarol (King Square)]]. You are able to charge, which is a very useful movement throughout the game. Charging allows you to keep moving as long as it is held, and can carry you large distances. You can also jump and walk like in most platformers. There are many obstacles in this game such as ceiling spikes (that fall when the player is near them), ground/wall spikes (that hurt the player when they touch them), [[Rone|Rones]] that roll around the ground and hurt the player on collision, and more. When the player is hurt, he gets respawned in the beginning of the current level. The game originally ended when the player finds [[Soverdat|Soverdat (Supreme Square)]] at the end of [[Zelosian Plaj]].
  
Development of the game was short and simple, and aimed to make the game feel hard and rage inducing. Due to never making a game in GameMaker Studio Pro before, graphics on a small scale were really hard to configure, causing a lot of graphical scaling issues as well (double pixels due to decimal coordinates on a 160x144 resolution).
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The color version of the game, in contrast to the 2016 original, brought three new routes. King route, Supreme Route II, and Impossible Route. Each route has its own set of levels which you can go through by completing the route prior. Additionally, this version of the game has unlockable skins/purchasable skins to play with.
  
== Gameplay ==
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Multiplayer is another highlight of the game, as you can see the people who are currently in your [[MultiME]] party, with their own skins.
[[Royal Squared]] has only one playable character, [[Kvarol|Kvarol (King Square)]]. You are able to charge, which is a very useful movement throughout the game. Charging allows you to keep moving as long as it is held, and can carry you large distances. You can also jump and walk like in a normal platformer. The obstacles in this game are simple; they consist of ceiling spikes (that fall when the player is near them), ground/wall spikes (that hurt the player when they touch them), and [[Rone|Rones]] that roll around the ground and hurt the player on collision. They can however, unlike spikes, be destroyed (with the exception of Giga [[Rone]]). When the player is hurt, he gets respawned in the beginning of the current level. The game ends when the player finds [[Soverdat|Soverdat (Supreme Square)]] at the end of Zelosian Plaj.
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=== Routes ===
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'''Supreme Route''': [[Endless Forest]], [[Infinity Core Caves]], [[Zelosian Plaj]]
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'''King Route''': [[Lava Lake]], [[Pink Oasis]], [[Pearl Palace]]
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'''Supreme Route II''': TBD, [[Acidic Icecap]], [[Galubian Snowlands]]
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'''Impossible Route''': TBD, [[Squared Palace]], [[Time Hole]]
  
 
== Plot ==
 
== Plot ==
There is not much plot to this game, besides it taking place around the same time as [[Guppy's Quest]] (since [[Rone|Rone's]] appear as enemies throughout the game). [[Kvarol]] has lost his brother, [[Soverdat]], and was set out to find him.
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The events of this game take place around the same time as [[Guppy's Quest]]. Shortly after [[Guppy]] leaves to take control of the timeline created by [[Chronotvar]], [[Kvarol]] and his brothers [[Soverdat]], [[Kusik]] and [[Karbik]] follow him to slow down the amount of opponents in Guppy's way. After Kvarol finds all of his brothers, they all return back to the normal timeline.
  
 
== Development ==
 
== Development ==
[[Royal Squared]] began development in early October 2016. There were no major obstacles as the aim of the game was very short and fluid. However, due to time constraints, existing [[Creatures|creatures]], music, and areas were used. The only obstacle was rendering issues on a small resolution, where decimal coordinates would cause issues to arise.
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[[Royal Squared Color]] had a very experimental development cycle. As much as [[Octopus58 (Developer)|Octopus58]] wanted to create a colored version of [[Royal Squared]], he was unsure of whether to make the game stand alone or to put it in [[ME-OS]], as the idea of this OS with many games and programs was not final. The decision was made to put the game on ME-OS as the OS had no games at all at the time, and the color version got more detail and polish on art and music, along with mechanics.
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After finishing the first route, he decided that he wanted to add more levels to the game, and therefore decided that the game was not finished yet.
  
 
== Music ==
 
== Music ==
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! Track Number !! Song Name !! Location !! Preview
 
! Track Number !! Song Name !! Location !! Preview
 
|-
 
|-
| 01 || Save Rush (remix) || Endless Forest ||[[File:RSlevel1.mp3]]
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| 01 || Save Rush (color remix) || Endless Forest ||[https://www.youtube.com/watch?v=s1n9iEfn44k Listen on YouTube]
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|-
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| 02 || Blizzard Whip (color remix) || Infinity Core Caves || [https://www.youtube.com/watch?v=9ilZm1-HYyw Listen on YouTube]
 
|-
 
|-
| 02 || Blizzard Whip (remix) || Infinity Core Caves || [[File:RSlevel2.mp3]]
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| 03 || Tide Luminescence (color remix) || Zelosian Plaj || [https://www.youtube.com/watch?v=AGmmAL1qVYQ Listen on YouTube]
 
|-
 
|-
| 03 || Tide Luminescence (remix) || Zelosian Plaj || [[File:RSlevel3.mp3]]
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| 04 || Splitventure || Lava Lake || [https://www.youtube.com/watch?v=SRVXpcK00ng Listen on YouTube]
 
|}
 
|}
  
 
== External Links ==
 
== External Links ==
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{{ME-OS External Links}}
  
 
== Trivia ==
 
== Trivia ==
 
* [[Kvarol]] and [[Soverdat]] have existed long before the seven servers have, with the exception of [[Gontaper]], [[Guppy]], and [[Octopus58|M.O.G]]
 
* [[Kvarol]] and [[Soverdat]] have existed long before the seven servers have, with the exception of [[Gontaper]], [[Guppy]], and [[Octopus58|M.O.G]]

Latest revision as of 21:07, 9 June 2025

Royal Squared Color
Logo drawn by Octopus58
Developers
Developers:
Publishers:
Artists:
Composers:
Extra Credits: N/A
Release Information
Series: SP (V2A)
Genre: Adventure, Platformer
Modes: Single Player
Platforms: ME-OS
Release Date: TBD

Royal Squared Color (stylized as Royal² COLOR) is a colored remake of the GameBoy Jam submission Royal Squared from 2016. It is based around the main protagonist of the V2A SP sub series, Kvarol (King Square). Kvarol is in charge of getting through various areas in SP to find his brothers and return to the main timeline.

The game was developed for ME-OS and development has started as early as May 2018. To repeat the pattern of the first Royal Squared, all of the work has been done by Octopus58, including coding, remaking the existing tiles but in color with more detail, and re-remixing the soundtrack of the original plus creating new songs for new areas. This was the first platformer to start development on ME-OS.

Unlike it's jam predecessor, Royal Squared Color was made to fit a 16:9 resolution, allowing the player to see more of the screen. Due to the increase in resolution, scaling issues were fixed using a pixel perfect camera scheme. The color version has much more polish due to the fact that this game didn't have a due date on when it should be finished.

Gameplay

Endless Forest in Royal Squared Color. Taken in version 0.0.58
Infinity Core Caves in Royal Squared Color. Taken in version 0.0.58
Lava Lake in Royal Squared Color. Taken in version 0.0.58

In this game, you play as Kvarol (King Square). You are able to charge, which is a very useful movement throughout the game. Charging allows you to keep moving as long as it is held, and can carry you large distances. You can also jump and walk like in most platformers. There are many obstacles in this game such as ceiling spikes (that fall when the player is near them), ground/wall spikes (that hurt the player when they touch them), Rones that roll around the ground and hurt the player on collision, and more. When the player is hurt, he gets respawned in the beginning of the current level. The game originally ended when the player finds Soverdat (Supreme Square) at the end of Zelosian Plaj.

The color version of the game, in contrast to the 2016 original, brought three new routes. King route, Supreme Route II, and Impossible Route. Each route has its own set of levels which you can go through by completing the route prior. Additionally, this version of the game has unlockable skins/purchasable skins to play with.

Multiplayer is another highlight of the game, as you can see the people who are currently in your MultiME party, with their own skins.

Routes

Supreme Route: Endless Forest, Infinity Core Caves, Zelosian Plaj

King Route: Lava Lake, Pink Oasis, Pearl Palace

Supreme Route II: TBD, Acidic Icecap, Galubian Snowlands

Impossible Route: TBD, Squared Palace, Time Hole

Plot

The events of this game take place around the same time as Guppy's Quest. Shortly after Guppy leaves to take control of the timeline created by Chronotvar, Kvarol and his brothers Soverdat, Kusik and Karbik follow him to slow down the amount of opponents in Guppy's way. After Kvarol finds all of his brothers, they all return back to the normal timeline.

Development

Royal Squared Color had a very experimental development cycle. As much as Octopus58 wanted to create a colored version of Royal Squared, he was unsure of whether to make the game stand alone or to put it in ME-OS, as the idea of this OS with many games and programs was not final. The decision was made to put the game on ME-OS as the OS had no games at all at the time, and the color version got more detail and polish on art and music, along with mechanics.

After finishing the first route, he decided that he wanted to add more levels to the game, and therefore decided that the game was not finished yet.

Music

The music in the game is composed by Octopus58. All the songs are remixes of previously existing songs.

Track Number Song Name Location Preview
01 Save Rush (color remix) Endless Forest Listen on YouTube
02 Blizzard Whip (color remix) Infinity Core Caves Listen on YouTube
03 Tide Luminescence (color remix) Zelosian Plaj Listen on YouTube
04 Splitventure Lava Lake Listen on YouTube

External Links

Trivia